Thursday, May 28, 2015

Virtual Gaming

Virtual Reality (VR), which can be referred to as immersive multimedia or computer-simulated life, replicates an environment that simulates physical presence in places in the real world or imagined worlds. Virtual reality can recreate sensory experiences, which include virtual tastesight, smell, sound, and touch.


Video games :


The use of graphics, sound and input technology in video games can be incorporated into VR. Several Virtual Reality head mounted displays (HMD) were released for gaming during the early-mid 1990s. These included the Virtual Boy developed by Nintendo, the iGlasses developed by Virtual I-O, the Cybermaxx developed by Victormaxx and the VFX-1 developed by Forte Technologies. Other modern examples of narrow VR for gaming include the Wii Remote, the Kinect, and the PlayStation Move/PlayStation Eye, all of which track and send motion input of the players to the game console somewhat accurately. There is also a new high field of view VR headset system in development designed specifically for gaming called the Oculus Rift.[27] There has also been recent development in consumer-oriented omnidirectional treadmills because of Oculus Rift such as Virtuix Omni and Cyberith Virtualizer, which can simulate the motion of walking in a stationary environment. Sony announced their rival to the Oculus Rift technology as the prototype Project Morpheus at the Game Developers Conference during March 2014.
                                                         




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